templates

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:heavy_check_mark: ds/bit.hpp

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#pragma once
#include "../template.hpp"

// Template is 1-indexed (by default).  Can be made 0-indexed by modifying Comp
// Example: update = point increment, range sum
// In the function applyUpdate, updates are applied from `v` to `to`
struct Comp {
    using Data = int;
    const Data vdef = 0;
    void applyUpdate(Data &to, Data &v) { to += v; }
    int transformInd(int idx, int N) { return idx; }
};
template <typename Comp> struct BIT {
    using Data = typename Comp::Data; Comp C;
    int N; vector<Data> bit;
    void init(int n0) {
        N = n0;
        bit.assign(N + 1, C.vdef);
    }
    void update(int x, Data v) {
        x = C.transformInd(x, N);
        for (; x <= N; x += x & -x)
            C.applyUpdate(bit[x], v);
    }
    Data query(int x) {
        x = C.transformInd(x, N);
        Data res = C.vdef;
        for (; x; x -= x & -x)
            C.applyUpdate(res, bit[x]);
        return res;
    }
};
#line 2 "template.hpp"
#include <bits/stdc++.h>
#define DEBUG 1
using namespace std;

// Defines
#define fs first
#define sn second
#define pb push_back
#define eb emplace_back
#define mpr make_pair
#define mtp make_tuple
#define all(x) (x).begin(), (x).end()
// Basic type definitions
#if __cplusplus == 201703L // CPP17 only things
template <typename T> using opt_ref = optional<reference_wrapper<T>>; // for some templates
#endif
using ll = long long; using ull = unsigned long long; using ld = long double;
using pii = pair<int, int>; using pll = pair<long long, long long>;
#ifdef __GNUG__
// PBDS order statistic tree
#include <ext/pb_ds/assoc_container.hpp> // Common file
#include <ext/pb_ds/tree_policy.hpp>
using namespace __gnu_pbds;
template <typename T, class comp = less<T>> using os_tree = tree<T, null_type, comp, rb_tree_tag, tree_order_statistics_node_update>;
template <typename K, typename V, class comp = less<K>> using treemap = tree<K, V, comp, rb_tree_tag, tree_order_statistics_node_update>;
// HashSet
#include <ext/pb_ds/assoc_container.hpp>
template <typename T, class Hash> using hashset = gp_hash_table<T, null_type, Hash>;
template <typename K, typename V, class Hash> using hashmap = gp_hash_table<K, V, Hash>;
const ll RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count();
struct chash { ll operator()(ll x) const { return x ^ RANDOM; } };
#endif
// More utilities
int SZ(string &v) { return v.length(); }
template <typename C> int SZ(C &v) { return v.size(); }
template <typename C> void UNIQUE(vector<C> &v) { sort(v.begin(), v.end()); v.resize(unique(v.begin(), v.end()) - v.begin()); }
template <typename T, typename U> void maxa(T &a, U b) { a = max(a, b); }
template <typename T, typename U> void mina(T &a, U b) { a = min(a, b); }
const ll INF = 0x3f3f3f3f, LLINF = 0x3f3f3f3f3f3f3f3f;
#line 3 "ds/bit.hpp"

// Template is 1-indexed (by default).  Can be made 0-indexed by modifying Comp
// Example: update = point increment, range sum
// In the function applyUpdate, updates are applied from `v` to `to`
struct Comp {
    using Data = int;
    const Data vdef = 0;
    void applyUpdate(Data &to, Data &v) { to += v; }
    int transformInd(int idx, int N) { return idx; }
};
template <typename Comp> struct BIT {
    using Data = typename Comp::Data; Comp C;
    int N; vector<Data> bit;
    void init(int n0) {
        N = n0;
        bit.assign(N + 1, C.vdef);
    }
    void update(int x, Data v) {
        x = C.transformInd(x, N);
        for (; x <= N; x += x & -x)
            C.applyUpdate(bit[x], v);
    }
    Data query(int x) {
        x = C.transformInd(x, N);
        Data res = C.vdef;
        for (; x; x -= x & -x)
            C.applyUpdate(res, bit[x]);
        return res;
    }
};
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